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This mode pits players against one another with small maps, close spawns, and mechanics designed to reward conflict. Death has little consequence, as there are no growth mechanics, or other mechanics that reward the player for staying alive. The second is Free Roam, which allows the player to instantly spawn as an adult with a fixed number of talent points. As growth accumulates, they also earn talents, which can be spent to enhance different aspects of your creature’s capabilities. They must survive and gradually grow larger over time. The player selects a creature of choice and spawns into the world as a juvenile of that species. The first is our Life Cycle mode of gameplay.
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There are currently three game modes in Beasts of Bermuda. Predation from other players as well as intense environmental events are the antagonistic forces in the game the player must survive against. No matter what the player chooses to be, the objective of the game is to survive and grow up on the islands of Bermuda by using their particular creature’s abilities. A player can take the role of flyers, swimmers, herbivores, carnivores, and semi-aquatic creatures that fulfill different niches in the ecosystem. Beasts of Bermuda is a multiplayer game hosting large servers in which the player is a dinosaur or other prehistoric creature.
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